FLUX.1 [dev] Depth with LoRAs
FLUX.1 [dev] Depth with LoRAs: precise image generation from depth maps.
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FLUX.1 [dev] Depth with LoRAs is an advanced image generation model that uses depth maps to understand the 3D layout of a scene. This allows you to create images where objects are correctly placed and sized, giving a strong sense of depth and perspective. It's ideal for projects that need consistent geometry, like concept art, interior design, or game assets.
Use this model when you have a depth map or want to control the composition precisely. It's especially useful for generating variations of a scene while keeping the spatial structure intact. The model also supports LoRAs, which are small add-ons that let you apply specific styles or themes without retraining the whole model.
What makes FLUX.1 [dev] Depth with LoRAs distinctive is its ability to combine depth awareness with flexible customization. You can start from a simple depth sketch and end up with a fully rendered, stylized image that matches your vision.
- Creating concept art from depth sketches
- Designing interior spaces with accurate perspective
- Generating game assets with consistent geometry
- Producing variations of a scene while keeping layout
- Applying custom styles to depth-based images
Produces images that respect the spatial layout from depth maps.
Easily apply custom styles using lightweight LoRA add-ons.
Creates sharp, realistic images with fine textures and lighting.
- Use a clean, high-contrast depth map for best results.
- Start with a low guidance scale and increase if needed.
- Experiment with different LoRAs to find the style you like.
- Use a seed value to reproduce or tweak specific outputs.
- Requires a depth map as input, which may not be available for all images.
- May struggle with very complex scenes or overlapping objects.
- LoRA customization requires additional setup and may affect output quality.
A serene mountain lake with reflections, pine trees, and a wooden dock, using the depth map for perspective.
A detailed steampunk workshop with gears, pipes, and brass instruments, respecting the depth map layout.
Ancient underwater ruins with columns and arches, light rays filtering through, following the depth map.
A number that sets the starting point for randomness; using the same seed gives the same image.
Number of refinement passes; more steps can improve quality but take longer.
The input depth image that defines the spatial layout of the scene.
The width-to-height ratio of the output image, like 16:9 for widescreen or 1:1 for square.
Controls how closely the image follows your prompt; higher values stick to the prompt, lower values allow more creativity.
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What is a depth map?
A depth map is a grayscale image where brightness indicates distance from the camera.
Can I use this model without a depth map?
No, a depth map is required as input to guide the generation.
How do LoRAs work with this model?
LoRAs are small style modules that you can load to change the look of your images.